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Yes, you can buy prescription drugs with bitcoin : Bitcoin
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This is why buying drugs with bitcoin is a really bad idea
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Bitcoin Marketplace: Buy and Sell for Bitcoin
The /BitMarket subreddit is for buying and selling almost anything for Bitcoin BTC except what is prohibited by Reddit. Please use Old Reddit to see the full list of rules and sidebar to participate here. DON'T CLICK CREATE POST! Click below it.
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@CNBC: Drugs, guns, counterfeit money, you can buy it all on the dark web with cryptocurrencies. We take a deeper look in "Bitcoin: Boom or Bust." Find highlights and links to the full documentary here: https://t.co/jWWYXO42wH #BitcoinBoomOrBust #CNBCCrypto https://t.co/4kGvooa7ep
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Hello r/bitcoin, we need help. Macron was hacked and his team's emails leaked on 4chan. There was one email showing him buying drugs with Bitcoin. Maybe you can check addresses or something? We don't know if emails are 100% authentic.
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The remedy is "death by a thousand cuts". Banks may be able to stop large transactions in the tens or hundreds of thousands but they can't stop millions of people from making small transactions in the tens or hundreds of dollars. The right of two consenting parties to conduct free trade must be staunchly defended. That includes any of all accusations of illegal activity. Free trade is not illegal! "For bitcoin to make it, it needs to be banned by a few governments and critiqued by policy makers. Otherwise it will fade." -Nassim Nicholas Taleb
Small reviews of (I think) all incremental games I've ever played on Android
I don't know if this will be useful to anyone. So I write a line or two about every game I play, and decided to find all the incremental in my game journal and post them here. It starts with the latest games I've played and I think goes back to several years back. One thing I've realized is I have such a love-hate-hate relationship with this genre since I think I've hated 90% of the games and 100% of myself after each incremental phase. I usually angrily stop playing them for a while and restart them again, so this is more or less a journal of addiction, I suppose. THE BEST GAMES I'VE PLAYED ARE THESE (no order):
Honorable Mention: Eggs, Inc The rest: more or less hated it Additional comment if you decide to scan through it, I complain a lot, so it is perfectly reasonable and normal to think, "why the fuck are you even playing these games, idiot??". ------ Time Idle RPG This game was confusing. It tells me the game's resources is time, where you get 1 of it every second, but that's not really something as unique as I assumed. It would have been cool if time as resources meant you used it to deal with something related to time. Maybe time travel? Maybe slowing and speeding time? Instead time as resource buys you stuff like a library. And then you buy a camp or something. Honestly, I wasn't really feeling it. 2 Path of Idling The biggest cardinal sin for me when it comes to incremental is when a game has a lot of features and it just completely throws them all at you instantly. The joy of a great incremental is how things slowly open up and each new achievement feels progress. The game is a RPG game and these are the things that opened up for me in the first few hours. Combat which includes normal fighting, dungeon, raid, boss, PVP (locked, but it just needs an ascend, which I haven't done) Skills Hero upgrades which include Passive (strength, defence, stamina, intelligence), Train, and a huge Tree Town which you can buy workers who get you various things like gold, orbs, knowledge, etc. You can upgrade stuff here. Quest that also includes Perks and Skill quests. Gear which 5 equipment slots, plus craft plus trade plus smelt Also gear for your Pet, which is also another tab! Now, here is the thing. Because I have all of this pretty much instantly, I don't really know which ones are helping me go past a well. How is adding 10 points in strength helping me? Should I have added five in strength instead and five in defence? I have already bought 20 or so upgrades in the Tree, but I have no idea if I am made the optimal choice. There is no real excitement with getting new gear. And so on. The dev has added a lot of features, now it's time to rework the game, and have the features take their time. 2 Idle Slayer The game is like a super simple platformer. Your character is running and any enemy it hits, it automatically slays it. There is no HP, and all enemies die in one shot. Your only active play is jumping occasionally to grab coins or hit the flying enemies. Also, you have a run skill that has a cool down. With the coins, we get new weapons that give us more coins. Enemies give us souls which is used for the prestige system that provides us with an interesting skill tree which provides a lot of choices on the path you want to do in terms of upgrades. So far excellent, however, the game has an extremely serious issue of pacing. The game initially progresses so fast that in the first hour or so, you get almost all the weapons aside from the last two, which then grinds down to a snail pace. You can upgrade your past weapons, but they never really get into play again. Reaching high levels of past weapons sometimes gave me upgrades of that weapon of 10,000% but they still did nothing to my overall coin per second. I think the pacing needs to be fully reworked. It would have been nice to get new weapons after certain prestige cycles, so that every new weapon feels like we have passed a significant wall. The best part of an incremental game for me is to face a wall, and when I finally break it, I feel powerful again for a while. This game feels like this though, powerful powerful powerful powerful WALL........break it....WALL. And so on. I'm still playing it as I want to get some of the skills, but I feel like it could have been so much better. 4 Exponential Idle A very back to the foundation kind of incremental. The premise is that you are a student and working on a formula. There is a neat story where as you progress in the game, your character progresses through university. Each upgrade gives you more and more automation until I reached a stage where I would check back once every 2 or 3 days, click a 2nd layer prestige reset, and close it. Meaning the game was something like 5 seconds of game player every 2 days. I just opened it for this review and realized I had reached the end game. The story wraps up and it tells me "You can take a rest. Travel a bit. Go outside!" NO, DON'T TELL ME WHAT TO DO GAME. 3 Factoid Factoid & Spark should have the same review as they are almost the same game with only small differences. The games are the most basic kind of incremental, where you buy something with resources, until you get the next thing which gives you more of the resources. Both give you upgrades to speed things up, and finally prestige and it's own prestige upgrades. That's it. It's nice little change of pace from all the recent incremental that sometimes do too much, but obviously due to the very simple nature of it, it does eventually feel pointless, specially after you more or less open up everything and the prestige upgrades just keep repeating. 3 Spark Factoid & Spark should have the same review as they are almost the same game with only small differences. The games are the most basic kind of incremental, where you buy something with resources, until you get the next thing which gives you more of the resources. Both give you upgrades to speed things up, and finally prestige and it's own prestige upgrades. That's it. It's nice little change of pace from all the recent incremental that sometimes do too much, but obviously due to the very simple nature of it, it does eventually feel pointless, specially after you more or less open up everything and the prestige upgrades just keep repeating. 3 Antimatter Dimensions Easily top 5 incremental on mobile. Does everything perfectly. You progress nicely, and when new features open it, not only is it rewarding but more importantly, it keeps adding new dimensions (lol) to the game. I'd at the end game as I write this, and I realize that there was no point in the game where it felt stale. Each new prestige layer made the game feel fresh and almost like a new incremental game. 5 Melvor Idle It seems this game was mainly aimed at Runescape players, which is probably why it didn't click for me. It also run extremely slow on my phone which also played a part in me not really getting into. 2 A Girl Adrift The animation is really pretty and is a nice change of pace for incrementals, but I didn't really like the too much active play. Really had to keep going back and forth to different areas to do the fishing which got too repetitive for me. You travel to different areas of the map to catch fish, which you get points and then you upgrade stuff, but I didn't really find any real excitement about the upgrades because I kept having to go back to previous areas to fish similar creatures. 3 Archer: Danger Phone I'm really annoyed how terrible of a game this was. Two things I like, the TV show "Archer" and incremental games, and it's done in the most lazy manner. The game is the worst aspect of idle games where it's just a straight path of clicking the next upgrade with absolutely zero decision making. Every once in a while there is a mini game where Archer gets to shoot others but it's done in the most basic form of early 2000s flash games, where the animation budget is probably 3 dollars. Same static background and both enemies and Archer have just two animation frames. The absolute laziness of it is almost insulting to the player, because it feels like we aren't even worth the effort. There is an Archer story in the game which develops really fast, which is the only positive part, but no voice acting is again another evidence that the creators of the game weren't given any budget for this. 1 Home Quest This game is way too slow. You have to collect materials to build your settlement but everything takes time, so you click for a few seconds, and then you have to leave the game. Which I'm fine with, but the problem isn't the idle part of it, it's how the idle part of it combines with constant checking of the game which annoys me. I like an idle game where you forget to start the game for a day, you come up to a lot of resources, but this is a game which needs you to check back in every 30 minutes or an hour to really get anywhere. I felt that the micromanagement was getting worse as I progressed (without any actual thing to do when I am active in the game) that made me give up. 2 Idle Industry This is probably an interesting game, but I gave up because the one thing I really disliked was the amount of resources and manufacturing that very quickly opens to you. You can buy raw materials, and you can either sell these raw materials or turn them into finished goods and sell them either. And each of these has several upgrade options (increase selling price, increase production, etc). Without even really getting too deep into the game, I have around 20 raw materials and around 30 finished products. A satisfying part of this genre is to have things slow open up for you, which gives me a decent feeling of satisfaction. But the money I got would quickly open up new products, so I would just jump ahead and purchase more expensive ones, and after a while I had a lot of materials and products at zero, and was instead focusing on latter ones. 2 Masters of Madness Somewhat neat atmosphere and visuals, but too much active clicking. Click, upgrade to get more per clicks, get minions to get you some points without clicking, typical clicker, but with the added benefit of almost no idling. I like idling incrementals but clickers is a hard no from me. 1 Soda Dungeon 2 Basically similar to the first one, as far as I could tell. I did "finish" it but maybe I shouldn't have, since it really is the same thing from early on, specially once you get all the heroes and you kind of sort out which characters work best, then it's just the same. But because it was somewhat short and no real wall, it was at least easy to stick to it to the end. 2 Bacterial Takeover Played for a decent amount and was actually more interesting that I thought, given the buttload of ad incentives. You create and upgrade bacteria, attack planets, and eventually go into a blackhole to prestige. Most of the game was good, but the part that killed it for me was the prestige system. Once you prestige, planets get super easy to attack, which becomes a lot of active play. I realized that each prestige was taking me at least 30 minutes to get to where I was, and it was just meaningless clicking. It got to a point where I was putting off prestige because it seemed like it would be a hassle so I stopped. 2 LogRogue Cute graphics. The hero sort of hopping to hit the tiny monsters is cute to look at, but how long can you look at it and do nothing before you realize that it's boring? I suppose this is a game where it's just not for me. I don't like to have my phone open on a game and just watch it like a crazy person and do nothing. My rule is simple for incrementals. While the app is open, be active, if there isn't any choices to make, close the app while resources build up or whatever. I don't like it being open while I do nothing. 3 A Kittens Game Incremental games are so strange. I get in and out of the phases. I loved this for so long and so obsessively that I wanted to only play incremental games. And then, just like that, I was wondering why the fuck I was wasting my time with this. Has happened countless times before. But still probably the best incremental ever. 5 A Dark Room An incremental cult classic of sorts but I don't find it really matches the genre. There is a bit of incremental at the beginning with people huts and stuff but then its just a ascii exploring game, which wasn't interesting to me. 2 Little Healer Saw it mentioned in the Reddit incremental forum in one of the posts and thought it was a healer themed incremental which sounded neat. But it's like being a healer in a raid in World of Warcraft without any if the extras. Just a couple of bars representing your team mates and you healing them while they fight the boss. I didn't even like playing the healer in WoW so no way would I play this game. 1 Clickie Zoo Started playing for a few days until I realized there a beta released with the dev reworking the game completely from scratch and releasing it as "Idle Zoo Tycoon". So, played that instead but this seemed like a game I would enjoy anyway. 4 Idling to Rule the Gods The UI and one drawing if your character is really ugly enough to be distracting to me. The game, seemed interesting and I eventually was into it, but seems like a game that has been constantly being updated, which is not always a good thing, because features are obviously updated regularly to it, making the whole thing a bit bloaty. I guess, this is the problem with this game for me, it's too fat. Also, one main part of the game is that your character creates Shadow Clones up to a maximum limit. Which is fine except the clones can't be made in offline mode. This might not be a big deal in its original web browser game but that doesn't work as well in a mobile format. 2 Realm Grinder This is one of the really popular incremental and it's fanbase seems to love it for it's depth, but to be honest, I don't play these games for the depth, I play it for the simple dopamine rush of doing the same thing over and over again. It relaxes. Although, I didn't even get to the depth part because I dislike games where it rushes in the beginning. I constantly bought buildings, got spells, and got upgrades without even looking at the description. Apparently, later on, we can get complicated race upgades, which seems not what I'm looking for in such a genre. 2 Spaceplan A short (!!) incremental with an actual story (!!!). That's two cool points for it but unfortunately, the game mechanics of increment genre isn't so good. It's a space game with nice visuals and a great ending (cool music set to cool graphics) but the game itself wasn't really that fun. This same exact game would have been better in a different genre (maybe something like "Out There"?) 3 Zombidle Felt like idle games again and this is the kind of examples that kept me away. Too much clicking and seems like advancement will start to get irritating since it relies on IAPs 2 Eggs, Inc While I was playing it, Eggs, Inc was probably my favorite Android game I had ever played. But like most incremental games, there comes a moment when I suddenly stop and think, what am I doing? Because there is something fascinating about Incrementals. Their addictiveness is in a way the whole point. An incremental is less of a game and more an act of electronic addictiveness. What's the point? Eggs, Inc is a very well made and fun incremental but even the best in its genre is still pointless. 4 Castle Clicker Supposedly a mix of incremental and city building but didn't really find out since the clickings were way to much. I know this is supposed to be the genre but I like the incremental part more than the tapping part. This seemed to be a good way to hurt your fingers. 2 Endless Era This RPG clicker game is like other such games but with horrible GUI and animations. Tap tap tap. It's my fault for downloading such games. Why would I ever think this would be fun??? 1 Idle Quote An incremental game with a unique twist. This time we get to make up quotes! The first negative about the game and this irritates me a lot is most of the quotes are fake. A quick search on Google and this proves it. Quotes are generally attributed to Buddha or Ghandi or shit like that and it's usually fake like most quotes on the internet. This kills the major possible advantage of the game because I thought coming up with arbitrary words would at least give me some quotes to learn. Aside from the this, the game isn't fun either because it slows down very quickly meaning you combine words very slowly at a certain stage of the game and then it becomes a boring grind. 2 Monster Miser An incremental game with almost no graphics. We just see character portraits of monsters which we buy and then upgrade until we buy the next monster. Eventually we prestige which gives us multipliers. The only game choice is choosing between two monsters with each new monster with unique benefits. Annoyingly there is a max limit which I wish didn't exist because I wanted to prestige so much that I would be over powerful in upgrading like that "Idle Oil Tycoon". Still, pointless but reasonably fun. 3 Pocket Politics An incremental take on politics sounds fun but it's so generic that it could have been about anything. A Capitalist idle game or a cooking idle game, it wouldn't matter. IAP was also the usual shitty kind. 1 Time Clickers A shooter incremental sounds like a cool twist but it's not a FPS like I imagined it would be. I'm just stuck in a room and I was shooting blocks. Upgrades didn't give me any enjoyment since I was shooting fucking blocks. 1 Tap Tap Fish - Abyssrium I thought this was going to be relaxing incremental but the ridiculous and generic IAPs and all the social integeration spoil it. Too much time is spent in them asking you to buy or share or tweet or post or give them a blowjob. And there is nothing relaxing about that. 2 Cartoon 999 Incremental game about comic book writers, but not the marvel DC kind, it seemed to be the webcomic one and I think it's a Korean developer so all the characters and injokes made no sense to me. The whole thing was just targeted to a very specific audience. 2 Dungeon Manager Incremental games need to be simple but this is beyond simple, it's just upgrade a fighter to level 5, go to next dungeon character, do the same, and just continue without any of the delicious balancing of upgrades like other idle games. 2 Final Fortress Incremental games are already pointless but when it's super heavy on IAP than its also annoying, but when it always has bugs that doesn't register my offline earnings, then it just needs a uninstall in its face. The zombie skin was also crappy. 1 Mana Maker Here is how I know this clicker isn't very good. It doesn't make me hate all clickers and my life and mobile gaming in general for being so addictive and pointless. So fail, sorry. 2 Infinity Dungeon The usual incremental RPG that I should probably never play again. Starts simple enough and then gets more or a chore as you play. 1 Another incremental game which I had promised myself not to play anymore because they are so pointless and repetitive and endless. Well, this wasn't infinite and had a goal at 999 level so I thought it was good but while the humor was cute, the game did become very repetitive. Every 10 levels the slimes changed but after every 100 levels the whole thing restarted and while the monsters got stronger, I seemed to get even stronger. So the game became easier as I progressed and there was no more challenge. By level 800, I gave up. 2 Tap Dungeon RPG Okay, I'm running out of ways to complain about those incremental RPG games that all have similar problems. It starts off reasonably fast and fun but soon it seems like I am in a data entry job. Doing the same thing over and over again with little changes. 1 Dungeon 999 F: Secret of Slime Dungeon Another incremental game which I had promised myself not to play anymore because they are so pointless and repetitive and endless. Well, this wasn't infinite and had a goal at 999 level so I thought it was good but while the humor was cute, the game did become very repetitive. Every 10 levels the slimes changed but after every 100 levels the whole thing restarted and while the monsters got stronger, I seemed to get even stronger. So the game became easier as I progressed and there was no more challenge. By level 800, I gave up. 2 Tap Dungeon RPG Okay, I'm running out of ways to complain about those incremental RPG games that all have similar problems. It starts off reasonably fast and fun but soon it seems like I am in a data entry job. Doing the same thing over and over again with little changes. 1 Tower of Hero You start on the first floor of the tower and keep fighting your way up by summoning your heroes (by clicking) and recruiting other fighters, get upgrades, level up, and then, ugh, here is the typical incremental RPG part, restart, get items, and do it ALL over again. There is something fun about restarting and getting slowly stronger each time but it also feels so pointless after a while. Such a pointless genre now that I have played a billion of such titles, heh. 3 Pageboy Yet another incremental RPG which I have no idea why I downloaded because I'm sick of the genre. I played a pageboy to a knight who does the fighting while I collect the lot. I collect the loot, buy stuff for the knight, and eventually I restart to do the same thing again and get better items but this game I didn't even RESTART! Because fuck it! Fuck it! 2 Idle Warriors The story is cute. Human population is regressing while monster population is on the rise. So the humans start enslaving monsters to mine for them! The brave warriors beat the crap out of monsters, kidnap the bosses, and enslave them. The animation of monsters slaving away while speech balloons above them talk about their wife and children is funny. But the game itself is another RPG incremental which I should start staying away from. These games are like a chore for me nowadays because I'm doing the same crap again and again. The blame is probably on me because it seems like a reasonably solid game. But hey, fuck it, I PERSONALLY didn't enjoy it. 2 Tap! Tap! Faraway! Any game that is remotely like Tap Titan scares me. They are addictive at first and very fast moving but after every restart gets more and more annoying. It soon turns into a time eating activity with the player having to redo the initial levels to get relics to get better items to progress further to restart to get relics to and so on until the player realizes how much time he is putting in the game for a repetitive activity. 2 Auto RPG Now that is a title the game developers didn't spend too much time on. RPG battles are automatic but I can help out by clicking like a mad man. I started with one hero but would get additional members in my party as the story progressed. Party members receive skills as as they level up and while all the skill usage is automatic, it did give me a sense of progression which is extremely important in a RPG and which I think is usually lacking in incremental games. It usually starts feeling useless but in this game at least there are new maps, new members, and an actual end sight! There is an infinity stage once the last boss is defeated but I am glad the infinity stage happens AFTER the end and it's not the game itself. 4 Merchant Hire a hero and send on to battle. The battles is done automatically and takes time, starts with something short like 10 seconds with each battle taking longer. The loot is raw materials which can be used to craft equipment which also takes real life time with better items taking longer. The crafted items can either be sold or equipped to the hero to make him be able to fight stronger monsters. I was worried I would hate the longer crafting and fighting times because I hate games which I have to watch for a task to finish but even though the durations for longer, I had more to do. However, I don't know what would have happened in the end game because I gave up on it. New maps were exactly like the first map just with different heroes but the progression was similar in each level which felt that I was doing the exact same thing all over again but with longer task times. 2 Idle Oil Tycoon This is the best idle game I played. It's graphics aren't just minor, they are none existent. It's just numbers, so basic that my sister thought I was on a stock market app. It's such a simple concept. Invest, get oil, upgrade then like other idlers restart to get a bonus and do the full thing all over again. When I finished the game, I played the unlimited mode which I played until the unlimited mode couldn't handle the numbers anymore. 5 Soda Dungeon This kind-of Idle Dungeon was great. I started with weak ass fighters who would fight on my behalf while I collected the loot. I then got to use the lot to upgrade the sofa bar to recruit more adventurers. Not sure why it was a sofa bar. Maybe they wanted to make it a family game and not have alcohol? Sounds weird but the sofa element in a RPG game sounds weirder. The game only hit a brick for me when, like most other incremental games, there is no real closure. Once I thought I bet the big bad guy, it just goes on, harder but similar enough with no end in sight. Eventually, we have to stop playing right, but it always feels a bit like a let down when I don't feel like I have finished the game. 4 10 Billion Wives Kept Man Life The two games from this company, 10 Billion Wives and Kept Man Life, have similar strengths and weaknesses. I liked the silly premises from both. In 10BM, I had to get married as much as I could, using the loves I collect to marry more expensive wives! In KML, I'm a boyfriend who doesn't work and I have to please my career gf so she would take care of me. Both start reasonably fast and I was willing to grind through difficult parts but the end game is like a brick wall. Passing through it to get all the achievements is pretty much impossible unless one puts in way too many hours. And it's a shame because I really wanted to get all the achievements to see all the tiny little extra stuff. 3 Adventure Capitalist One of the better incremental games, but now that I am out of the short lived incremental fan phase, I realized how dumb the genre is. Tap, tap, tap, upgrade, do this a million times, reset, and do it all over again like a moron. The game does deserve credits for me acting like a moron and playing it for so long but I also cheated and got free cash and then if occupying became even more pointless. 3 The Monolith A combination of an incremental and a civilization building game seemed like an excellent idea and in some ways, it was, specially how we get to upgrade through the ages from cavemen to futuristic. But no offline feature means that the resets aren't enticing. 2 USSR Simulator An incremental game that has a great theme (USSR!) but absolutely horrible to enjoy, even though I did stick to it. After a certain upgrades, the game just turned into me popping in the game, clicking an upgrade and then forgetting about the game for a few days. 2 RPG Clicker They should call these games tappers not clickers. We are not clicking anything on a touchscreen device. Anyway, tap tap tap level up buy weapons tap tap and uninstall. 1 Logging Quest Logging Quest 2 [Review is for the original and its sequel] There is not much of a difference between the game. I actually played them both at the same time because the actual game is offline. You choose your hero, send them to a dungeon, and then come back to the game after a while to see how well they did. I thought an offline RPG like this might be interesting but then, if you don't really play a game, how much fun can it be? 1 Another pointless incremental. I was in an incremental phase and got so many incremental games that I know realize were absolutely pointless. Hit a tree, buy upgrades, get a new hero, and continue hitting a tree. Not much offline it seems which is what I like about incrementals. 1 Galaxy Clicker A space incremental that should have been a lot of fun. You get to upgrade your spaceship and buy new ones and explorer new planets. But first of all, the interface is so ugly that it makes playing the game less enjoyable. And a lot of things I didn't really get no matter how much I would play like the full exploring planets. The spaceships were nice, so it could have been fun. 2 Megatramp A pretty pointless incremental kind of game. You are a tramp and then you can collect money to buy upgrades to make more money, with no strategy needed, nor any effort needs to be made to hurt your brain cells. 1 Inflation RPG It supposed to be some kind of incremental RPG, I think, which has you resetting and getting more powerful and then fighting monsters to get insane levels. It is very unique but I couldn't get into it. 2 Widget RPG Are you fucking with me? This is button bashing rpg in the most extreme manner. You get a widget, so you don't even have to open the game and distract yourself from the button bushing. Just click the button and the game plays behind the scenes and gets you experience, loot, and kills. It's a ridiculous idea that is fun for a few minutes to see what they come up with but there is only so much button bashing you can do. 2 Capitalist Tycoon I downloaded this game because I was in an incremental/idle game phase and really enjoyed AdVenture Capitalist. But this game is nothing like that. On the surface, it seems similar, buy small investments, make money, buy bigger investments, and so on. But with this game, there is no offline mode, and you keep having to wake up managers, AND the goal is to see how much you make in one year. Bah. I prefer the incremental approach which makes you build and build and build, not try to rush it in just a year. 2 Clicking Bad An incremental clicking game that is themed after Breaking Bad. It is a fun idea it's a very simple game with little to do aside from the obvious of upgrading and upgrading. The only twist might be to balance out making lots of money selling drugs and not attracting the law but even that is only a small challenge at the start. Eventually, you will get enough upgrades to bring the law risk so down that it makes no impact on the game play. 2 Zombie Tapper A super basic incremental clicker game with a zombie team. Click click click to eat brains, use brains (?) to buy zombies to do the brain eating for you and then buy upgrades for your zombies, and buy new zombies and it all feels very pointless. 1 Bitcoin Billionaire I started to enjoy incremental games, but it needs to have a good offline mode, because I don’t want to just play a game where I keep tapping. But that doesn’t mean I didn’t play. I played it, and I played a lot of it, because I could reset the game (like most incremental games) and it gives you a small benefit where you could finish the full game a bit faster (it gives you bonus income). So, I kept finishing and resetting, and each time the start to finish would shorten, so I thought I would reach a stage where I could finish each start-to-finish in an instant! It didn’t happen. I got bored first. 3 Tap Titan An addictive tapping game. Just tap on the creatures, level up, get new skills, hire heroes, and then reset and to it all over again to progress further. It’s an incremental game where it depends on resets to progress, but no real offline bonus, so you have to be playing online. Which got boring, so I installed an app that does the tapping for me, which is actually a stupid way to play the game, but this isn’t an attempt to prove to anyone my intelligence. Anyway, thankfully something went wrong and my progress got deleted, WHICH WAS A GOOD THING, because the game was extremely addictive. 4 God Squad I’ve realized most incremental games are stupid. Tap on monsters to kill, collect gold, buy Roman Gods, level them up, fight other monsters, and then get bored. 1
bitlifesuggestions first i want to start with saying thank you to the bitlife devs (and of course the bitlife reddit community) for taking my suggestions into consideration from my last post! now here are some update ideas i’ve had since my last post: business & stock market & finance update: - ability to open a business (ex: clothing, record label, restaurant, tech company, etc.) - hire and manage employees (ex1: pay the job recruiter to recruit people to hire) (ex2: be able to give a raise, fire, or give more/less hours for your employees) - keep your business profitable with new products (ex: new menu item for restaurants, new clothing line, etc) - open new locations for your business - build an HQ - rig elections for the candidate that will make your business more profitable - invest in businesses - buy out businesses - open up your business to the stock market - invest in stocks - invest in bitcoin - open up a credit card savings account new fame update: - hire a manager - new fame options depending on the job (ex1: pop star- release singles & albums, perform and go on tour, music charts, award ceremony every 4 or 5 years) (ex2: movie star- audition for movies and tv shows [tv shows can last years depending on reviews], reviews on your work, award ceremony every 4 or 5 years) (ex3: famous writer- release a book series, do book signings, award ceremony every 4 or 5 years) - do club appearances - hangout with other celebrities - start beef with other celebrities - release merch a new crime update: - print money - sell drugs - do drugs - join a gang - crime related jobs (ex: scammer, hitman, hacker) - commit arson - terrorism - become a famous drug lord god mode updates: - another free trial with new god mode update - be able to change people’s career - be able to get people into a relationship and have babies (because it’s annoying that your kids/siblings rarely have kids) - edit the relationship status bar - edit yourself? miscellaneous updates: - move in with boyfriend/girlfriend - collab with other influencers on social media - add twitch as a new social media and become a famous gamer (gamer as a new career) - add sudoku mini-game in the mind and body tab - vote in elections - mental disabilities (ex: adhd, ocd, etc) and be able to get medicated for it - be able to donate to charity (famous or not) - date multiple people at once suggestions from other users that i like: - join a band (may or may not get you famous) and once you gain a bit of fame record labels could contact you [idea from u/lemonishfox] - ability to arrange marriage for your kids [idea from u/My_Existance] - god mode for pets [idea from u/ExpressSofaBread880] thank you for reading through this post!! please feel free to add anything else or even add ideas to my ideas and expand the in the comments :)
Ultimate glossary of crypto currency terms, acronyms and abbreviations
I feel like sharing these thoughts because I’m having a contemplative evening and they’re coming together really nicely right now. I think having a currency, be it physical money or even a virtual currency like bitcoin or anything along those lines turns humans against themselves by making them betray their very own nature. Here’s a simplified and true example. Condensed. Scientists taught monkeys to use a currency. One of the first things that happened is a female monkey had sex with a male monkey and used the earned currency to buy a grape. So within about one day of monkeys having money the first monkey prostitute was born. You’re welcome and have a nice day. How does money turn is against our own nature? It’s a simple trick of our reward system. It’s the psychology behind money that keeps it going. Without the thought behind it it’s just useless inedible paper, metal or a bunch of tiny bits of information on a hard drive. Human reward systems are wired to go after the things that give us the greatest perceived reward and to spend the least amount of effort possible doing it. In nature, if you have two options, eat the apple that just fell on the ground in front of you or swim across a river to eat a grape on the other side, you will pick the apple on the ground. Why? Because the apple is a bigger reward and requires less energy. If you kept swimming across rivers to eat things on the other side instead of eating what’s right in front of you, you would put yourself at greater risk of drowning and eventually drown, starve or both. So our minds are geared towards finding the simplest solution. We’re also geared towards solutions that solve the most amount of problems with the least effort. For example we could keep wearing fur coats and walking around in the bush and keep getting wet and cold and making a fire to stay warm...toughing it out every day...getting attacked by predators. Or we could build a shelter and solve all of our wet and cold problems forever...and then also not have to worry about predators while we sleep. Although building a shelter requires more energy initially, you do it once and most problems are solved. So we will pick options that require more energy if the reward is greater. When our brains logical center picks up on the fact that we have done something that was easier and worked out better for us they will release chemicals that make us feel good. The reward for surviving a night in the forest is good. But the reward for building a shelter is much greater. More dopamine. That’s the reason people get hooked on crack. You do very little and you get a massive dopamine boost. Your mind learns that this minimal effort gives you the biggest perceived reward...and it keeps going. Why not? Less effort, massive reward. It’s in your nature. It’s how evolution favoured us for millions of years. It never changed. So what does this have to do with money? Money is a dopamine shortcut. You acquire money. The perceived reward of the money is much greater than the perceived reward of anything else. Your mind clues in like this: “Wait? There is something called money and all I have to to is get enough of it and ALL my needs will be met because I can buy anything I want?” That’s the biggest dopamine reward possible without inducing a chemical into your brain. Money = All Needs Met Our brains are meant to get tunnel vision when there’s an opportunity for a reward. That’s how they work. That tunnel vision is meant to blind us to the adversity we will have to face to get the reward. For example, if you are at the base of a cliff and you haven’t eaten for two days, but at the top of the cliff you can see that there is enough food to last you a year, you’re going to climb that cliff. You will set aside your fear of heights. You will set aside your hunger and aching muscles. You will pump up adrenaline and you will climb that cliff. Your body will numb the pain in your hands and feet from the sharp rocks. And you get to the top of that cliff. And you’re set for a whole year. If it wasn’t for the tunnel vision because you perceived a reward, you wouldn’t have climbed that cliff. This is all perfect in a natural environment. But we also evolved a special part of our brain that uses all kinds of logic and worst of all allows for abstract thinking. Suddenly, vague concepts in our brain can seem just as real as reality itself. This was meant to enable us to problem solve. So that if there is a problem, the perceived solution creates the same focus and tunnel vision and enables us to get things done. Let’s say I am hungry. I find some food. But it’s honey. It’s inside of a beehive. All that exists in reality is me and the bees that will sting me as I approach. But then my mind will create an alternate reality in a sense. It starts throwing abstract concepts around until it finds a solution that works. It presents the solution to the reward system the same way that that the senses themselves are hooked up to it. Suddenly, I see myself lighting a fire and smoking out the bees and eating the honey. This now seems just as real to me as reality itself. It takes that solution and tells me “if you do this you will get your dopamine reward”. The mirage in my mind that shows me the solution by meddling with the part of my brain that processes my senses blinds me a bit to other sensory input because it has to take up that space in the brain to create a fake reality in the hopes it will become real. It’s a phenomenon that’s been proven over millions of years to work. It’s what gives humans an edge over most animals. Instead of just instinct, theres now a processing edge that takes in a ton of data and performs advanced risk vs reward calculations and tells us what to do. It’s better than instinct. Instead of fight or flight, there’s now focused intention. It works. So I light a fire and smoke out the bees ignoring the odd minor sting because I know this is sure to work and I will get my honey in the end. So now we are a species that is meant to specifically expend energy to problem solve ways to best meet the most of our needs as easily as possible. And we have a currency that exists as a social concept that presents a solution to rapidly meet all our needs. We also have a reward system that will easily justify making sacrifices to meet our needs. This is a massive problem. A reward as great as money doesn’t exist in nature. However it exists as an abstract concept in our head that carries just as much weight in our decision making as something that exists for real. And the abstract concept presents a perceived reward far greater than anything we could attain from out environment. Basically, money only exists as an abstract concept. But our brains are wired to work with abstract concepts as if they were real because it enables our survival and is a part of how our thoughts work. So at some point in everyone’s life they are exposed to the abstract concept of money through language. The language creates thoughts that enable us to fall into a dopamine trap looking for a reward thats greater and requires less effort to attain. So now our brains do what they do best. They generate a strong focus. They get tunnel vision. They prepare your body and mind to go through the hurdles necessary to attain a reward. And worse, our minds reprioritize. In the example with the cliff, reprioritization plays a role. Normally avoiding heights and not cutting myself is high up on my list if things I want to avoid. We are wired to avoid pain. But the years worth of food creates a reprioritization. Suddenly a couple cuts don’t seem like a big deal. The thought of falling to my death, a risk normally avoided at all costs, suddenly is an afterthought in the quest for food. In the example with the cliff though there are limitations. There’s an upper limit to how far it will go. So if the rocks turn out to be way too sharp or it’s seemingly impossible to climb, I will look for a way around it and it all else fails give up and look for food elsewhere. But once inna while I will think of the cliff and maybe come up with a solution some day. But with money because we aren’t aware of it for what it really is and we haven’t given much thought to it, it basically slowly corrupts us. Every time we get money we get a dopamine hit. The more money we get, the bigger that dopamine hit is. The more we get the reward, the more the behaviour we chose to acquire it is reinforced. Just like the example with the beehive. I got the honey. I’ll remember it and find another beehive later. It just works. This is good for survival. We remember that getting money worked. We will do it again. Especially once we have experienced the moment of spending it and seeing that it does in fact work and that other people are all in on the secret. And because money gives us the greatest reward possible, we will go after it harder than we will go after everything else. The reprioritization and tunnel vision this causes are the biggest problem. The more money you get, the more you repeat the cycle, the more of a cash junkie you become. Why do addicts lie, cheat, steal, neglect their kids and ruin their lives? Because their minds have reprioritized to a bigger hit of dopamine by getting it the easiest way possible. It’s the same with money. But almost worse because it actually does work. And the reward is bigger. But the reprioritization seems to know no bounds. Here is the evil this brings into the world. It creates a conflict of interest. Everyone is out to get money as their primary goal. Or almost everyone. Only those who are intelligent and see through the dopamine trap tend to avoid it. And they usually end up cast aside by society because the society has reprioritized money over these individuals health and happiness. We reprioritize our own children out of our lives. Suddenly we can justify making them go to school with complete strangers and we honestly don’t know what their day is like. But it’s okay because the money we’re making solves all problems after all. It can solve their problems too that’s why they have a college fund. So we raise lonely damaged kids who will have money and no happiness and we go against our own nature. Naturally mothers and fathers are wired to spend 100% of their time with their children and take them with them unless they are doing something dangerous. We now to against out own wiring and dehumanize ourselves and our children because money is around the corner. Let’s say you have to get therapy. The fact that the therapist, who is supposed to be helping you, earns money to help you creates a conflict of interest. They will have a dopamine system that naturally drives them to want to earn more money. Which means instead of helping you the best they can, they will want to help you in a way that earns them the most cash. To the point where if you go through a crisis and need help the most but can’t pay because you’re short rent, they will literally sever a 2 year long relationship when you’re in your biggest time of need. Sadly, money has taken priority over actually helping the client. Lets say a police officer responds to your call for help. If it’s something that is less likely to get them ahead in their career, like a burglary in a poor area, they will be less motivated to help you even if the crime is more serious. They want to advance in their career to get more money so they will be less motivated to spend time and effort on you even if a terrible crime has been committed. Our whole healthcare system isn’t motivated to find cures for diseases but just treatments. As that solution makes the most sense when viewed through the skewed lens of the money dopamine taking precedence over all else. Money is now valued over the health and wellbeing of the patients. So there’s a conflict of interest with the healthcare system, pharmaceutical system and so on. The people working for those companies all want to make money and whether doing it consciously or subconsciously they will tend to lean towards options that get them more money because again it’s a he quickest way to the greatest reward. I hope you see where I’m going with this. Money is like a fucking drug. It doesn’t exist in nature and just in our heads which actually makes it worse than a drug. At least you can see drugs and the effect they are having on someone’s life. Money is much more insidious. You can tell how high someone is by looking at them. But you can’t tell how much money they have. And even if you can tell they have money because they’re flaunting it, your goal will suddenly become to be just like them. Because you think that it they have money, you can have money too if you do what they do. No one looks at Joe the crackhead and thinks “Oh my God I want to be like him when I grow up.” But everyone looks at Trump the billionaire, whose ONLY redeeming factor is that he’s the biggest junkie to cash on Earth. He put kids in fucking modern day concentration camps. And we’re all ignoring it. Because we’re all focused on other things. Saving those kids will probably be inconvenient for us anyway because we might get a criminal record which will make us less likely to earn money later. Or we might ruin our social status by talking about it which will ruin our ability to earn money later. So basically in short the whole world is completely fucked because about 90% of the population has an addiction to a currency that only exists in out heads, is probably on par with crack addiction as far as the severity it causes us to reprioritize our lives around it, and instead of seeing it as a problem we see it as something to aspire to because it’s in our nature to do that. You see someone fishing you want to learn how to fish because it’s an easier way to get food. You see someone making money and you want to do what they’re doing damn you and their and everyone else’s humanity because your dopamine is now hijacked by a concept your mind will never drop because it gives the greatest reward with the least energy expenditure. We hurt ourselves by neglecting our own needs because or the tunnel vision. We willingly hand our lives and most of our time over to people who have more money than us or a greater ability to earn money than us (we call them employers to cushion the blow and to feed into our own junkie like denial that we have a problem). There’s a lot more money to be made in cutting down the rainforest than there is to be made in saving it. And here is the worst part of all of this: There is no way out. Because the majority of the world is ruled by money there is nowhere to go to get away from it. If you decide you don’t want money you’re going to be hated by all the people who want money first and foremost and are in denial. People don’t like people who don’t care about money. Because they think like junkies. Their minds are so reprioritized that they can see someone freezing to death on the street and just think... Well I could help them but it would be inconvenient because it might get in the way of my sleep which would get in the way of work which would get in the way of me getting money. That’s basically what this is doing to us. So when the fuck are we going to realize that as a species at this point in time on planet Earth we collectively have an addiction which is destroying us and the entire planet we live on? When are we going to put down the proverbial crack pipe and realize “we have a problem” and go do a fucking cashaholics anonymous group and say... “I need to make amends to all the people I’ve hurt and the planet I’ve destroyed because of my problem. I’m destroying myself and my children. I’m ruining everyone’s life including my own. Because I have an addiction to money.”
Hello from the UK. I will make this short and sweet,hopefully. So I want to know if anyone feels the same way. Cutting a long story short and this does make me cringe a little saying this I am a full time 'trader' of sorts. I am not a day trader I swing trade tech stocks and invest heavily in renewable energy, the implementation of 5G automation electric/self driveing cars, bio tech. That's my thing. I would like to say my portfolio was built on blood sweat and tiers but I would be lieing, I rid the bitcoin bull from 2014 in a massive way. Then got lucky again investing in tech mainly Amazon and telsa the last week few months have been mega! So getting to my point now I am 25, i have a top end car range rover over finch, my apartment Is paid for I have around 11k a month coming in from swing trades and property rentals. But all I seem to find my self doing is drinking! I wake up walk to the local post office buy all the main papers, the times financial times and newyork post. I will scan though thease for at least 2 hours ( I think you can get ahead on swing trades on hand fulls of information in the columns) then I spend a an hour on reddit. Then by 2 o'clock I am usually in the pub watching price action on my phone checking my fill orders and sell orders. I feel like I just know the market and what's cheap and what's over bought 6 times out of 10 I tend to be right I play with tight stops and dont just hover over one stock all day! (Sorry about the poor spelling and grammar I am not really focusing to much busy checking stocks) so like I said I can be in the pub at 2 I will guzzle around 4 pint go home check reddit market news. Then I seem to sleep thats my life. Every one thinks I am a drug dealer even family I cannit bare to tell anyone one what I do for a living it makes me feel uncomfortable. Then you do tell people you always feel that somone has to one up with you or your talking to the future warren buffet that no idea how the world of investing, finance or even how the stock market works. I dont know what this post was ment to be maybe a rant, maybe just me talking to my self does any one els feel the same way.
Why do people defend BTC? What constitutes 'scaling'?
Why are people so precious about BTC?
What constitutes scaling?
I think people are precious about BTC because they literally cannot understand what Bitcoin is as a data carrying network, because they can buy drugs on the dark web with BTC, because they are angry about governments printing money, and they don't have much, and they don't understand economics well so when they start to learn about Bitcoin they think it's 'wonderful' because they can 'buy drugs and stick it to the government'. I think they believe that BTC can't be stopped,, but don't understand that if governments collectively decide (lead by the US) that the Dark Market Economy has become too large, they will simply shut down all exchanges globally and BTC will go to zero. What really constitutes 'scaling'? Because most grass-roots crypto people think about 'adoption' in terms of people and businesses 'opting out' of the regular financial system and somehow switching over to a BTC economy. This I don't understand, because they can't opt out of taxes and accounting and auditing anyway, so why try to join an 'alternative' system, if your customers are going to pay in normal money anyway, and you're going to have to do all your accounting and pay your taxes in normal money? BTC doesn't help most people except as savings technology, because all they can do otherwise is buy drugs with it. And the illegal economy is tiny compared to the legal economy, so if BTC aims to be the 'number one currency' for the illegal economy, is that 'scaling'? Because if BSV is aimed squarely at the legal economy and BTC is aimed squarely at the illegal economy, then BSV 'scales' much larger than BTC! So what constitutes real scaling, and why the hell are people holding on for dear life to BTC which can't scale to a legal economy? Oh... maybe I forgot to mention that the key to BSV scaling is having governments issue their fiat on-chain... so normal people can use normal money for their businesses everyday, and so 'scaling' in BSV is a question of government adoption and nothing to do with grass-roots adoption.
We're living strange times at the moment. The government is exercising enormous amounts of force over its population to behave and act in a certain way. They are trying to remain in control and by doing so, negatively impacting the lives of its population. The only way a government is able to achieve this type of power is through money. You will learn over time, that money is everything (Lesson 1). You might be taught that money isn't everything. Whilst that is true to some extent, the overwhelming majority of your life experience and outcomes on this planet will be dictated by money. You may even be taught that "money is the root of all evil." This is simply not true. I'll come back to that in a sec. Keep reading, Money can be used to pay people to do things, get them to make things and produce an outcome or output. If you ever want to question the motives of someone, understand how and by whom they're getting paid (Lesson 2). When you pay someone, you can pay them on how to think, how to act, how to behave, what to wear. Basically, you have the ability to dictate someone's life for a period of time. Corporations do this all the time. This isn't necessarily a bad thing. I mean, it's not great, but there will always be someone who is willing to have their life dictated to in exchange for money out of desperation. But, where it gets really ugly, is with government. Many people mistakenly believe the government is acting in the interests of its people. A government never acts in the interests of its people (Lesson 3). It only acts in the interests of itself. There is one thing a government has the ability to do, that nobody else does. The ability to print money. Some might call it evil. You see, a government can print money to no end. With this, comes an extraordinary ability to wreak havoc on its population, with little to no consequences for those who create bad government policy. You see, money is not the root of all evil. The unlimited supply of money is the root of all evil (Lesson 4). There is no incentive for a government to closely, accurately and truthfully assess the impacts of its policies on its population. Why? Well, if the experiment doesn't work, the government can print more money to try something else. This is where a corporation is limited. It is limited by what's known as "opportunity cost". A company cannot sustain its terrible ideas for vast amounts of time, for their bad ideas will eventually lead them to run out of money. A government however, can't run out of money, because they have the ability to print it. They also have the ability to steal it from its population, in what is commonly referred to as "taxation". Much of the population are conditioned to happily pay this sum of money, thinking it is the right thing to do for essential services such as health care, education, legal and justice system, police etc. They are mistakenly led to believe that the government serves them and that if a government did not exist society would not be civilised. But also, if they don't pay up, they face time in jail. This in general, leads to a society that is frustrated, not at peace and, ironically, uncivilised. A growing proportion of the population are seeing the government for the fraud that it is. But not only that, they're starting to realise that having a centralised government in complete control of these "essential services" isn't a good idea. As it pertains to health care, in the event of a pandemic, a government run system suffers immensely, where they now have to pick which life is worth more than another. In terms of education programs, they teach you that governments are required to peacefully maintain a society, otherwise there'd be chaos. The education system is designed so you grow up proud of your country and even indebted to its government for keeping you alive. This is called brainwashing, not educating. Infact, what a government has effectively done is chopped off your leg at birth, given you some crutches and said " See, without the government, you'd have never walked again." In terms of Police, it's becoming apparent that it attracts thugs who use and abuse their power. The justice system is showing its flaws every day, particularly to those who expose the government for their crimes. The other major thing that governments fund is the military. Oh boy, this is a disaster waiting to happen. All of these bad ideas are funded through government printed money called "fiat". The only way these bad ideas are sustained for decades is through government's never having to face what's known as the "profit and loss test" (Lesson 5). Meanwhile, because of their rampant printing of money, the population suffers in the form of slowly getting poorer, because their savings can now buy less and less goods and services than in previous years. This form of taxation is called "inflation". It erodes away what's known as your "purchasing power". The only solution we have to push back against this is Bitcoin. Bitcoin has a strict limited supply of money and no government controls it. If we truly want change, Bitcoin (and making it better) is the only solution. There is no point engaging in politics. Politics is pointless. If Bitcoin fails, you can look forward to eating out of a tin can, working the entire span of your life to pay for your living expenses and medical bills, being compulsorily vaccinated with experimental drugs, being brainwashed, living like a drone, requiring special papers to leave the borders you were (un)lucky enough to be born in, having little to no savings for your future and maybe even signed up to go to war called "conscription". This type of person is known as a "serf". Just like everyone comes to the one Internet for information and global communication, we must ensure everyone comes to the one currency for money. Bitcoin. I wish you all the very best in your journey through life. Hopefully this helps you side step some of the biggest atrocities you may face. This is what I wish my father had told me about the world.
first i want to start with saying thank you to the bitlife devs (and of course the bitlife reddit community) for taking my suggestions into consideration from my last post! now here are some update ideas i’ve had since my last post: business & stock market & finance update: - ability to open a business (ex: clothing, record label, restaurant, tech company, etc.) - hire and manage employees (ex1: pay the job recruiter to recruit people to hire) (ex2: be able to give a raise, fire, or give more/less hours for your employees) - keep your business profitable with new products (ex: new menu item for restaurants, new clothing line, etc) - open new locations for your business - build an HQ - rig elections for the candidate that will make your business more profitable - invest in businesses - buy out businesses - open up your business to the stock market - invest in stocks - invest in bitcoin - open up a credit card savings account new fame update: - hire a manager - new fame options depending on the job (ex1: pop star- release singles & albums, perform and go on tour, music charts, award ceremony every 4 or 5 years) (ex2: movie star- audition for movies and tv shows [tv shows can last years depending on reviews], reviews on your work, award ceremony every 4 or 5 years) (ex3: famous writer- release a book series, do book signings, award ceremony every 4 or 5 years) - do club appearances - hangout with other celebrities - start beef with other celebrities - release merch a new crime update: - print money - sell drugs - do drugs - join a gang - crime related jobs (ex: scammer, hitman, hacker) - commit arson - terrorism - become a famous drug lord god mode updates: - another free trial with new god mode update - be able to change people’s career - be able to get people into a relationship and have babies (because it’s annoying that your kids/siblings rarely have kids) - edit the relationship status bar - edit yourself? miscellaneous updates: - move in with boyfriend/girlfriend - collab with other influencers on social media - add twitch as a new social media and become a famous gamer (gamer as a new career) - add sudoku mini-game in the mind and body tab - vote in elections - mental disabilities (ex: adhd, ocd, etc) and be able to get medicated for it - be able to donate to charity (famous or not) - date multiple people at once suggestions from other users that i like: - join a band (may or may not get you famous) and once you gain a bit of fame record labels could contact you [idea from u/lemonishfox] - ability to arrange marriage for your kids [idea from u/My_Existance] - god mode for pets [idea from u/ExpressSofaBread880] thank you for reading through this post!! please feel free to add anything else or even add ideas to my ideas and expand the in the comments :)
Philly's weekly watchlist [Way longer than I wanted it to be but it's for 5 days]
Remember this is for 5 days. My daily watchlist changes well.... daily and is posted 8/16 WEEKLY WATCHLIST [P.S. Only enter positions you feel the most comfortable with. Your money is your soldier only send him into the battle you think you'll win. Some of these I have taken positions. Some I am looking to take positions. I've posted how many shares I own of what multiple times ] PENNIES [💎-Long time gold][⁉️-Could go both ways][🚀-I think this is gonna shoot up][🔥-This imo is gonna be a fire stock to make money off of just dont get dumped on][⚠️-Already ran a bit be careful][👀-Watching this one closely]
🚀💸PENNYS💸🚀 $SINT - Wednesday huge webinar. Mass support at $1.90-$2. Slight resistance at $2.50🔥🚀💎👀 $AIM - Still believe this is a $5 ticker in the future. Chart looks to be squeezing upward in a cup and handle fashion. MACD setup quite well.Godly support at $1.95. Decent support at $2.35/$2.54. Resistances $2.70-74/ $2.85/$3.02/$3.15. 💎👀 $BKYI - RUMOR MSFT Buyout August 19th! Had a single buyer with a 200k share bid at $0.75. Support seems to be $0.63/$0.68/$0.71. Seems to be rough resistance at the $0.77-$0.78 range . After that could run $0.80/$0.93/$1.06🔥🚀 $CHEK - UNGODLY oversold. 100% Shareholders at a loss! Revese split? Has until December. 52 week low. Expecting a HARD short squeeze here. Exploring US Partnership. 🔥👀 $IZEA - AUG 18th Webinar. Tiktok partnership RUMOR?!?! 80% Shareholders breakeven or at a loss! Insane Support at $1.02. Decent support $1.28/$1.35. Small resistance at $1.47 than $1.60/$1.92/$2. $SXTC - Earning Aug 25th $JFU - Bitcoin play. Ungodly Oversold. Sitting right on support $1.90. Could break up to $2.13/$2.38/$2.60. LOOKING FOR A HEAVY REVERSAL HERE🔥🚀 $MYT - Offering should close 8/19. $0.30. IMO $0.28-$0.33 is a good entry. This should be an easy 5-10% runner. $CJJD - 5Year average $1.60. SMASHED EARNINGS. Warrants at $2.00. HEAVY support at $1.20-$1.29. Resistances to break are $1.39/$1.50. This should close up to $1.70-$1.80 in the upcoming weeks!💎🚀 $DLPN - EARNINGS Aug 17th AH. I have been playing this for months. $0.86-$0.91 buyin. Sell at $1-$1.08Only scary thing is they might split due to compliance💎🚀👀 $LPCN - FDA Approval Aug 28th $HX - Honestly this is kind of a gamble but I'm keeping my eyes on it. 2h4hr Looking for a reversal. Watching this heavy for a pop off! $SOLO - US MANUFACTURING Location PR by END OF YEAR. 4hr MACD is setup PERFECTLY. Has a nice gap up to $3-$3.10 to fill. Support is $2.33/ Resistances arnt until $3.10/$3.19/$3.42. 💎🔥👀 $ONTX - Made compliance not long ago. HUGE news in the next 35 days. SUPER oversold on the 4hr. This should MINIMAL gap up to $1. Supports were $1/$1.11/$1.15. Resistances were $1.20/$1.25 /$1.35 💎👀 $MARK - Looking to setup golden triangle on 4hr. MACD and RSI perfect! Super beat down on earnings?! Already looking to curl upward. I'd expect $1.60/$1.75/$1.90/$2.40. $TRVN - $2.30 Offering. Imo $2.20-$2.40 GREAT PRICE. Aug 19th-Aug 20th virtual chat! Really good drug pipeline. Support around the $2.20 area. Once offering closes I expect this to gap up to $2.50-2.75 minimal. 💎🚀👀 $AYTU - HUGE INSTUITIONAL BUYS 8/14. Super oversold earning September 24th. Might take an early position here. Insane support $1.25-$1.28. Looking for this to run to $1.40-$1.49/$1.55/$1.65. $DGLY - MASSIVELY oversold on earnings. Looking for a reversal around the $1.55/$1.85 area. 90% of shareholders break even or at a loss!! $APEX - Golden triangle approaching on daily. Support $0.55/$0.65. Once $0.70 resistance is broken this should gap up to $0.77-$0.79/ $0.94/ $1.01/ $1.10🔥🚀👀 $IDEX - What can I say. Alfs back on twitter dropping bombs. GODLY support at $1.22-$1.25/ Decent support at $1.30. Resistances at $1.46/$1.52/$1.62 $GECC - Monthly dividend 1.60% Yield. Golden Triangle approaching. Huge gap to $7 to fill.💎👀 $PSEC - Monthly Dividend yield 1.17%. Golden Triangle approaching. Decent gap to $6.50 to fill.💎👀 💰HONORABLE MENTIONS💰 : $UAVS $MARA/RIOT- Anytime Bitcoin is above 11.6k 💰Non-Pennys💰 $TFFP - Entered worldwide commercial liscensing with Union Therapeutics. 99% Shareholders at a profit![scary] . Support is hella far away around $6/$9. This has very little resistances and could free run to $14+ 🔥🚀👀 $GOLD - Warran Buffet need I say more🔥🚀👀 $NRP - 4.18% Dividend upcoming 💎👀 $JMIA - Super beatdown. End of year this should be a $20-$30 ticker. 4hr MACD starting up again👀 $DSS - If this hits $6 I'm going super hella bullish in. Looking for a gap to $9/$10/$12/$14 $BABA - Upcoming earning. Trump talking about Chinese company bans LOL. If this gets beat down I'm going in HEAVY!👀 $SPAQ - Tons of pre-orders aka free revenue without advertising. This should take off like NKLA did eventually!GODLY support at $10.60.Decent support at the $12 area. Resistances sit at $12.50/$13/$14. This could run up QUICK! FISKER dropping the PR bombs on twitter like a MAD MAN! Newfilter.io [USE THIS SITE, LOVE THIS SITE, BEFRIEND THIS SITE] It gives live news [1-5mins delayed]. I refresh the FDA approval constantly and the latest news pretty often
Weve been brainwashed for 70 years to be "American" now we face the end and it seems like the good majority is only rubbing the sleep from their eyes. The current state of the world is horrible, I don't see this just "passing" over.
Our families and friends have been being brainwashed in America for almost 70 years now. This collapse of this country has been happening for generations. It started with the police force in the sixties, and then the dumbing down of our education, demoralizing our views with the ads on TV to be consumed by sex, drugs, and consumerism. Our Healthcare system is flawed, and our justice system is absolutely flawed. The banks are literally playing The game of monopoly with the government, they can't seem to print money fast enough to buy out corporations. They must make the stock market pretty to obtain the machismo stigma of "great america". The dollar bill is also nearly as useless as the amount of inflation occurring, yet we steadily keep pushing these paper ious around. Wait until staple items like bread and milk are nearly impossible to affordin five years if we are lucky. If you believe this is fake news, then America has successfully brainwashed you into to believing that way of living is correct. America is one of the planets biggest enemies (in my eyes) and I pray that our civilization wakes up soon. To be honest it appears we are far too late. I believe that if the worst case scenario happens, (and at these times it seems there are several realistic downfalls) then almost all Americans will be in shock coming to the realization to late that they too have been a pawn and a slave in a broken system for too long. Statistically, Americans are the least happiest they have ever been in this country. The world is watching our government scam and create fraud. The world is feeling the impact of the inflation of the dollar as their own economic systems cannot handle the current level of inflation. Currently, there is so much USD floating around outside of America that it is even beyond belief it still holds any value at all. We are talking since 1971, when Nixon ended the Bretton Woods agreement to take the USD off of the gold standard which helped the FEDs and banks play monopoly and flood the world. They've backed this fraud with immense amounts of military technology and power to imply the thuggish effect of American government. America is home of a scamming government that loves flaunting its big guns and ego to the world. They do this to hold the value of their monopoly. As the world opens their eyes to the bullshit of America, the USD will undoubtedly collapse. Items such as bitcoin, precious metals, and bartering will become of greater value than the USD. This has got to stop, we the people need to become more aware. It is disgusting the amount of ignorance in this country. 99% have been lied to by the 1% of the wealthy and that is our real enemy here. If we remove the blinders from our eyes, and the bananas from our ears it would become easier to be present in the life around you, because life exists outside of America, and it is greater than America. We are not grandiose, we are not better than or more entitled to anything more than any other living life. I am not proud to be an American today because the government has made it an ignorant country to be easily manipulated for them to destroy the world. We will always be chasing the lifestyle they live because it has been advertised to us as a kid, and the game is rigged in their favor. The government wants you here to collect your tax and use you for your slave labor. If you don't work you lose life, but if you work 60+ hours a week in a sweatshop or crammed in an office cubicle trying to struggle to survive, my question is, is your life of value at this point? We will always be the hamster on a wheel as society if we don't stand up and revolt. Our voice is heavier than any constitutional "right" weve been granted. Im not trying to promote anything more than awareness to fellow peers who feel closely to me with the current state of the world. It is our duty to perform civic duties, and if that includes providing information to those suffering from the propaganda, than we should. There is also the possibility that I am 100% paranoid and a controversial minded person, but truthfully the proof is in the pudding and I really feel several of us are starting to realize...we need to do more for each other. The government is on their own team, we need to be on our team. If the country is divided then we should form our loyalties with whom we love and trust. This life is yours, dont let it go because you were lied to and misinformed. Make your life better, it just takes a little effort and will power. The great American govt cannot take away our soul, or our will, but they can and will keep encouraging us to live lives with little moral value, little real world educational knowledge, and instead continue to be encouraged in consumerism and sheep like living.
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What Can You Buy With Bitcoin? A $10 Pizza for $76 - YouTube
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